With the release of The Phantom Pain nearly upon is, we decided to take a look back at the iconic games in the series that Hideo Kojima himself has directed and see how they stack up against one-another. Though there are dozens of strange portable games, card battlers, remakes, and action-oriented offshoots to the series, we decided to focus on the core eight games that Kojima had full control of. We all adore games like Ghost Babel and Revengeance, but we left them off the list due to their limited Kojima development. On the dawn of the arrival of his ninth and final Metal Gear games, here are his current eight, ranked.
The game that put Hideo Kojima on the map, the original Metal Gear remains impressive nearly 30 years later thanks to the ideas it introduced that still exist in the series to this day. Controlling this new hero named Solid Snake through the jungles of Outer Heaven forced players to rely on a slew of stealth techniques that few games in ’87 applied. Iconic elements from the series, such as exclamation points and enemy alert status’, all made their rudimentary debut in the original Metal Gear. Even the foundation for the series’ spaghetti bowl of a story, including characters like Grey Fox and Big Boss, all had their start the MSX2. Given that the original Metal Gear takes place directly after the events of The Phantom Pain on the Metal Gear timeline, its importance may be even greater come September. – Marty Sliva
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