At GDC 2016, I had a chance to sit down and talk with Steve Golson, one of the original designers of Ms. Pac-Man. Between his presentation and our subsequent interview and Let's Play, Steve shared a few wonderful and obscure facts about the creation of this arcade classic, including these seven things you may never have heard.
During the early days of arcades, operators were always looking for a new angle to separate patrons from their quarters. As players' skills at a particular game improved, that game became less profitable. Some owners turned to third-party speedup kits, special hardware modifications that changed popular arcade games, making them more challenging.
A group of MIT students operating arcade machines out of their dormitories decided there was money to be made in this new industry, and in 1981 they created a kit to modify the popular Atari game Missile Command. The students formed a new company called GCC, the General Computer Corporation, to market their enhancement kits. Their first product, Super Missile Attack, was extremely successful. Their follow-up was an ambitious enhancement hack of Pac-Man they called Crazy Otto.
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