World of Tanks may have started on PC, but over the last three and a half years it has also gone from strength to strength on console – to the tune of 12 million downloads, starting out on Xbox 360, but now available on Xbox One (with 360 cross-play), PS4 and PS4 Pro, with Xbox One X to come. This World of Tanks ecosystem was built from the ground up for console, and indeed, while the PC game is developed out of Belarus, World of Tanks on console has been overseen from the very beginning by Wargaming Chicago-Baltimore (formerly Day 1 Studios).
The differences between PC and console are now very significant. In addition to the things you’d expect, like UI and game balance differences, World of Tanks on console also boasts plenty of exclusive content, including maps, vehicles and tech implementations like climate changes. The Chicago-Baltimore team also maintains a “very aggressive” update cadence, with a monthly update cycle to roll in new content and changes.
from IGN Xbox 360 Articles http://ift.tt/2wdwOOF
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