DICE Los Angeles has lived as a support studio at Electronic Arts since it was founded in 2013, but it’s "highly likely" we’ll see the studio leading its own projects soon, EA Studios Executive Vice President Patrick Soderlund told IGN.
"When you start something new, sometimes it's actually good for them to test the waters, try a couple of explanation packs," Soderlund told IGN. "You've got to have a good idea for a great game before you can make a game, and that takes time."
Visceral worked on Battlefield 4 expansions to learn the Frostbite Engine tools before it had its own idea in Battlefield Hardline, for example. DICE LA may be on a similar track as the current manager of Battlefield 4.
from IGN Xbox 360 Articles http://ift.tt/1LmNM9U
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