Before it found a home at Bethesda, Fallout 3 was under the guiding hand of Interplay, and it was destined to be a very, very different game.
At a recent presentation at NYU Game Center's Practice 2015 conference (as reported by Polygon), designer Chris Avellone unveiled some new details on Interplay's Fallout 3, then code-named Fallout 3: Van Buren.
Van Buren was originally conceived as a cinematic, turn-based game, and originally tested out as a pen-and-paper RPG. During the presentation, Avellone revealed that Van Buren's companions would have been capable of independent decision-making, which would "affect the other inhabitants of the in-game world". He also revealed that your protagonist would be an accused criminal, travelling with a "group" of companions.
from IGN Xbox 360 Articles http://ift.tt/1NY19Cq
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